The ultimate history of video games : from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world (Roseville Calif: Prima Pub, 2001)


»The truth is, I was running out of parts on the board. Nolan [Bushnell] wanted the roar of a crowd of thousands—the approving roar of cheering people when you made a point. Ted Dabney told me to make a boo and a hiss when you lost a point, because for every winner there’s a loser. I said ‘Screw it, I don’t know how to make any one of those sounds. I don’t have enough parts anyhow.’ Since I had the wire wrapped on the scope, I poked around the sync generator to find an appropriate frequency or a tone. So those sounds were done in half a day. They were the sounds that were already in the machine.«

@book{Kent.2001,
 author = {Kent, Steve L.},
 year = {2001},
 title = {The ultimate history of video games : from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world},
 address = {Roseville  Calif},
 edition = {1},
 publisher = {Prima Pub},
 isbn = {9780761536437},
 permalink = {\url{http://lccn.loc.gov/2001036497}}
}
[export]

 
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